RO Notes and Tips
by Stump Water, NCCI TG
You MUST know the stage.
Spotters:
- Make sure you have three.
- Poll all of them after the shooter is done.
Anticipate trouble spots in the stage:
- Dump targets. Especially important to count shots.
- When the second scenario on a berm reverses the
target sequence that
was in the first scenario.
- Shoot pistol from one position, move, shoot other
pistol… particularly
windows.
- Sweep left, then right, double-tapping the end.
- When a typical sweep is reversed (i.e., progressive)
- When returning guns to a place different from where
they were retrieved
(i.e., get pistols from prop & return to holster,
shooting long gun and
“taking it with you”)
Once you’ve identified a trouble spot, know what
you’re going to say to the
shooter when he gets in trouble there… so you can do
something besides stand
there with you mouth hanging open making squeaking
noises.
Watch the shooter and watch the gun… know
where the muzzle is pointed.
Know where the shooter is in the target sequence.
This helps you direct the
shooter to the proper target in the event of a gun
malfunction mid-sequence.
- If the sequence is specific, know what target the
shooter is supposed to hit
next.
- If the sequence is not specific (i.e., 5-on-3), know
what targets the shooter
has hit.
Watch the ’97 port for hull that doesn’t eject.
Watch the SxS for a hull that didn’t slide out.
Watch the long gun down.
Watch the pistol in.
- Direct the pickup toward the shooter.
- Hold it over the shooter’s head/shoulder. If you hold
it under the shooter’s
arm or at waist level the shooter’s body may block
the sound waves from
the pickup.
- Glance at it during the course of fire to make sure
it’s working.
- Don’t hold it so close to the shooter as to interfere
or have it in his
peripheral vision.
- Move it in to make sure you get the last shot and
look at it for the last shot.
- “Imprint” the final time as you cover the pickup.
At the end of the scenario, once you’ve “imprinted
& covered up”, turn your
attention back to the shooter to make sure he gets
safely off of the stage. Poll
the spotters. Then go to the scorekeeper and announce
the shooters time and
penalties while showing the
scorekeeper the clock
Additional Ideas from Wiry
After the Scorekeeper Has recorded the score. Turn your attention to making sure the stage is completely Re-set. SG targets, Brass is up, or out of the Way, any props necessary are restaged in the correct place.
You are Human and will make mistakes. If and when it happens to you….don’t worry, Just offer the shooter a Re-shoot and learn from it.